Updated: 2025-03-16.
For personal reference.
Since this VN does not have a goal of wild commercial success, I’d rather create a game that I would enjoy! Based on a discussion with Joe wherein we discussed gameplay in hybrid VNs (narrative vs. “mini-game” or ~actual game components).
I’m not interested in arguing fine points of categorization. The point for me is an overview of my preferences in games I enjoyed and find memorable. The answer was a bit surprising!
Numbers are not rankings. They’re alphabetized. Literally so I can keep count of how many games in what category. 🙂
gameplay-centric
- Balatro.
- Castle (MS-DOS).
- Chess.
- Chinese Checkers.
- The Crew.
- Doom.
- Eye of the Beholder II.
- Fluxx.
- Gloomhaven.
- Golden Axe.
- I Love Hue.
- I Love Hue Too.
- M.A.X.
- Mechabellum.
- Minesweeper.
- Munchkin.
- OAngband.
- Pawnbarian. Chess-themed puzzle roguelike. I’m addicted!
- Realms (Virgin Interactive).
- Red Alert.
- Silent Death.
- Slay the Spire.
- Space Hulk Death Angel.
- Sprawlopolis.
- Starfighter (Yskari Games).
- Star Realms.
- Turing Machine (board game).
- Wolfenstein 3D.
- Yomi.
- Zangband.
leaning toward gameplay
- Advanced Dungeons & Dragons, 2nd ed.
- Azure Bonds.
- Caves of Qud.
- Desolate and its first two expansions.
- Diablo II.
- Dungeon Solitaire: Labyrinth of Souls.
- Dungeon Solitaire: Tomb of Four Kings.
- Fights in Tight Spaces.
- Gateway to the Savage Frontier.
- Hades.
- Knights in Tight Spaces.
- Pandemic.
- Pandemic: Legacy.
- Race for the Galaxy.
- Regency Solitaire.
- Sid Meier’s Alpha Centauri.
- Space Quest III.
- Terraforming Mars: Ares Expedition: Crisis.
- Warhammer 40,000.
leaning toward story
- Colostle.
- Creature of Havoc (Fighting Fantasy gamebook, Steve Jackson).
- Delta Green (TTRPG).
- Fallen London (formerly Echo Bazaar).
- For a Change (IF, Dan Shiovitz).
- Legend of the Five Rings CCG (Alderac Entertainment Group).
- Lone Wolf (gamebook series, Joe Dever).
- PataNoir (IF, Simon Christiansen).
- Planescape: Torment.
- Pytho’s Mask (IF, Emily Short).
- Shade (IF, Andrew Plotkin).
- Slouching Toward Bedlam (IF, Dan Ravipinto and Star Foster).
- Steve Jackson’s Sorcery! (Fighting Fantasy gamebooks, Steve Jackson).
- Thousand Year Old Vampire.
story-centric
- Coming Out on Top (visual novel, m/m romance).
- Doki Doki Literature Club.
- Lifeline.
- The Magic of the Unicorn (Choose Your Own Adventure).
- Slay the Princess.
…that’s right! I tilt strongly toward gameplay rather than narrative. Upon reflection, perhaps that makes more sense than I’d realized. I often want to play videogames or TTRPGs to fight things or think happily about small-unit tactics…because my day job (…writing novels) involves being steeped in characters and narrative all day long, so I need a break so my brain can recharge. :3